Key, gem, stairs - and read the tells. A free adventure game from Corollary’s starter collection that plays right here in your browser, with nothing to download.
Three floors, three gems, one way out. On every floor the job is the same and the green ring always points at it: find the brass key, open the gold door, break the treasure chest for its gem, then take the stairs down. On the last floor, leave through the exit. Arrows walk one tile and set which way you face. A swings your sword in the direction you face - the swing roots you for a moment, so mashing it in the open gets you killed. B drinks a potion. Blue shrines mend you once. Read the tells. A red lane on the floor means the brute has locked on and is about to charge: step out of the lane, let it slam into the wall, then hit it while it lies dazed - it takes no damage at all while charging. A purple line is a wisp taking aim: step off the line before it fires. An amber wedge is a sentinel raising its axe: back off, let the swing miss, then strike while it recovers. A sleeping sentinel never sees the first blow coming.
On a phone or tablet, use the arrows and the A and B buttons under the game. On a computer, use the arrow keys and the A and B keys.